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J'ai dit que certaines personnes avaient des patrons (avaient un travail), pas que t'en était un.then now i go to sleep, as boss (like said @FamilyGuy )
I think it's a bad idea. It would foster an elitist mentality in some people.
That's is exactly the kind of toxicity that AG managed to generally avoid and that made it feel different on the internet.
Also, the whole paying for access to beta downloads stuff is legally very shady (making money out of what books down to piracy in a company's view) and could put the site in trouble.
Maybe ads for no-registred user.... but it's very very limited, and all people will be register to don't have ads, it's very easy.
I don't like the idea. I think contributions to the community take all different forms, and see money as only being one. If people want to donate to support the site and get a badge, great, but donations shouldn't buy you anything special beyond that (and I think even a badge should be optional, I think past a certain point I really don't want people to know what I have or haven't contributed to).
Locking material also just doesn't work, people inevitably leak it out. The negatives far outweigh the positives.
OG shouldn't be hosting prototypes at all.
The second OG hosts copyrighted content, that puts the whole place in danger. Throw it on Archive.org if you want a chance of it surviving, but even that offers no guarantees.
Is the goal to start covering the cost of the site, or start a just in case fund? We could at least start with a plain old donations page
You know that thing where a lot of people are at a restaurant, and they all put their credit cars in a bowl, and whoever's gets picked pays? We could do that every month
Well. Borman has those killer instinct x360 builds. I think he wanted like $800 for them. That would be a GREAT crowd funding startI wouldn't mind donating to help crowd fund getting a beta of a game, as long as its released to the public, I dont want to send money to get a .png back, lol
I don't have a problem with having fundraisers/donations. Forming the site as a non-profit isn't a bad idea; though like Borman said, if there are betas/protos posted here, that could cause legal issues. One thing to consider, like some people suggested, is whether that should be a focus of the site or not. What is the site's intended purpose? I'm not sure that it has a clear purpose currently, so that's something that needs to be discussed, I think.
I've noticed that the site's activity has slowed down a little lately
The goal for the site has always been to keep the community alive and to further preserve video game history. Be it via the site/talking about it. Or via social media and youtube etc. These haven't been sorted yet as I'm currently tied up with some offline stuff.Before anwering the question : "How do we fund OG", I think we should answer the question : "what is OG about, and for which audience?"
What is the ambition behind OG ?
1) First, what is the target audience ?
Is it a small, friendly, collaborative, yet skilled people talking about betas and technical stuff ?
Is it a large audience of 1% technically skilled and 99% lurkers ?
2) Then, what is it for ?
Is it to release betas for all ? Hosting or not hosting ? Or just showcasing things ? And to share knowledge ? Like technical knowledge or beginners tutorials ?
Same.Even I had no idea Assemblergames had a Patreon.