PS2 Namco Guncon

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Looking for official documentation or code sample for using the Guncon (ps1 or ps2 model).
I'm looking into ways to use them on PC or even adapting to use on another consoles.

What I've coded so far:
Guncon 1 as a usb mouse using a arduino.
Guncon 2 windows driver mapping to mouse or joystick.
Guncon 2 linux driver mapping to joystick.

The official Guncon 2 seems to be in "progressive scan" mode when connected to a pc. The returned horizontal value resets to zero after the middle of the screen. They call it the "rolling X problem".
Non-oficial Guncon 2 works fine.

I also could not get any ps2 guncon game to output at 480p. It's really possible?

Using the arduino might be possible to output to a original xbox via usb or even other consoles via serial.
 
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I'm using the info from this site :)
The more problematic is the guncon2 (ps2 usb)
 
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The problem is that the original guncon2 from namco will start in "progressive scan" mode when connected to a pc.
Any third party guncon2 does not starts in progressive scan mode.
This way the original guns does not work with those drivers.
Well... The windows driver works. But its closed source.
Windows driver works only up to windows7 32bits and must turn off signed drivers. That's why I'm making my own driver, to use on the latest windows 10.

It's possible to detect the "rolling x" problem and solve it. But the user must always point the gun at the screen starting from the left. It's not the best way to play.
I dont know if the other windows driver does this or it sends a command to the guncon2 and set the correct mode.

This video shows the rolling x problem (at 2:48)
 
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I have a third party wireless light gun that supports all three modes, Konami, Guncon and Guncon2, but alas I can't find where I put the receiver
if I manage to find it, I will gladly join the reverse of the transmission protocol
 
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Got it working on the Mister FPGA :D
 
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